Hello!
Very happy to say that I am finished with my fishing game, which is called Fishing Village. The game is as the title advertises, it's a village in which you fish. Have a ball! See if you can catch every species.
In terms of personal growth, I explored a few new concepts with this game, one of which was implementing a little bit of physics, which you can see when you catch a fish (it flies out at the player as a projectile with an arc). I also got to play more with probabilities and spawn rates, and I especially firmed up my grasp on how weighted probabilities can be implemented in Unity. The thing I'm most proud of with this game, however, is that I made it in only 2 months, and my scripting definitely stepped up in terms of efficiency. It's really satisfying to be able to put together a fun little polished game so quickly!
If you'd like to play the game in your browser, please click the picture link below, or check out the "Portfolio" tab on this site.
--Josh