[{"data":1,"prerenderedAt":72},["ShallowReactive",2],{"blog-\u002Fblog\u002Fupdates-and-new-2d-game":3,"blog-neighbors-\u002Fblog\u002Fupdates-and-new-2d-game":65},{"id":4,"title":5,"body":6,"date":55,"description":56,"draft":57,"extension":58,"meta":59,"navigation":60,"path":61,"seo":62,"stem":63,"__hash__":64},"blog\u002Fblog\u002Fupdates-and-new-2d-game.md","Updates and New 2D Game",{"type":7,"value":8,"toc":51},"minimark",[9,13,21,24,27,32,35,42,45,48],[10,11,12],"p",{},"Hi Again,",[10,14,15,16,20],{},"Back to the blog! Although I haven't made a post here in a while, I have been ",[17,18,19],"em",{},"very"," busy in the last year with programming. About March of last year, I wrote on this blog that I had started to work on a 2D RPG game. Well I've been working on it consistently since last year, and it's become my biggest project yet. I've done a lot of things with this game I have never done before, including but not limited to randomly-generated dungeons, a full loot system, a drag-and-drop inventory, multiple combat mechanics and abilities, and more.",[10,22,23],{},"There's a lot of stuff in this game, too much for one update, so I am going to make several posts detailing the different features I've created in this game in the last year. I always think it's a good idea to stop where you are and take inventory of what you've done with a project, so I'm hoping that dissecting my game in the next few posts will help me make it better as I continue to work on it here.",[10,25,26],{},"As a little sneak-peak, see the gif below - I'm proud of how lively the spawn area is in the game!",[28,29],"clip",{"alt":30,"src-path":31},"Spawn area","\u002Fimages\u002Fspawn_area.mp4",[10,33,34],{},"I'm also very happy to say that I've gone back to school to finally get my bachelor's degree in Computer Science. I'm currently enrolled in a post-baccalaureate CS program at Oregon State University - Go Beavs! - where I'm able to take rigorous computer science courses in a well-established online program. I'm able to take the courses while working full-time, so it works very well for me right now. I'm 2½ courses through the program so far, and it's been a lot of fun, and I've learned a lot.",[10,36,37,38,41],{},"(I have to say, too, after taking Discrete Math for the second time, it turns out this education thing works, because it is much, ",[17,39,40],{},"much"," easier to grasp this time around).",[10,43,44],{},"Looking forward to more posts in the days and weeks to come 😁",[10,46,47],{},"(Also, wanted to note here that while I did create this game, many of the game's assets are from artists who create free pixel art for use for developers. I will be creating a credits list shortly, as these artists do a great service to people like me who want to cut their teeth and make some games!)",[10,49,50],{},"—Josh",{"title":52,"searchDepth":53,"depth":53,"links":54},"",2,[],"2022-05-03","Back to the blog! Although I haven't made a post here in a while, I have been very busy in the last year with programming.",false,"md",{},true,"\u002Fblog\u002Fupdates-and-new-2d-game",{"title":5,"description":56},"blog\u002Fupdates-and-new-2d-game","yGW9O1FSckKN9V_AziaaEGnOisClfMVoz5xzye8b3Dw",{"newer":66,"older":69},{"path":67,"title":68},"\u002Fblog\u002Fsmooth-gameplay","Smooth Gameplay",{"path":70,"title":71},"\u002Fblog\u002Fa-few-updates","A Few Updates",1789352072433]