[{"data":1,"prerenderedAt":51},["ShallowReactive",2],{"blog-\u002Fblog\u002Fstarting-on-my-fps":3,"blog-neighbors-\u002Fblog\u002Fstarting-on-my-fps":44},{"id":4,"title":5,"body":6,"date":34,"description":35,"draft":36,"extension":37,"meta":38,"navigation":39,"path":40,"seo":41,"stem":42,"__hash__":43},"blog\u002Fblog\u002Fstarting-on-my-fps.md","Starting on my FPS",{"type":7,"value":8,"toc":30},"minimark",[9,13,16,19,22,27],[10,11,12],"p",{},"Hello,",[10,14,15],{},"Sorry for such a long delay in posts! I've not had as much time in the last month for a few reasons, such as preparing for a final exam, holidays, and my second go-around with Covid-19. But, with a lot of that stuff behind me, I have some more time to work on this FPS game.",[10,17,18],{},"Honestly, I am definitely realizing that I am a lot more comfortable with 2D development than I am with 3D development. As I've been getting started here with getting a character moving, I'm truly starting to come to terms with just how involved 3D game physics are (and how subtle changes can make a huge difference). While I still have lots to learn, I was able to play with the gravity for my character so that it feels a little more natural, i.e the player will \"plummet\" faster at the bottom of their jump's arc.",[10,20,21],{},"I found a few great asset packs to work with, too (it still never ceases to amaze me how many cheap or free assets exist out there to play with). Right now I want to get some basics down for the player, such as a gun that fires properly and feels like it has a little life to it, and then I will try to detail and polish those areas. For now, though, I definitely feel like I've picked a project that is pretty exciting for me and offers a lot for me to learn.",[23,24],"clip",{"alt":25,"src-path":26},"Fps hopping","\u002Fimages\u002Ffps_hopping.mp4",[10,28,29],{},"—Josh",{"title":31,"searchDepth":32,"depth":32,"links":33},"",2,[],"2022-12-05","Sorry for such a long delay in posts! I've not had as much time in the last month for a few reasons, such as preparing for a final exam, holidays, and my second go-around with Covid-19.",false,"md",{},true,"\u002Fblog\u002Fstarting-on-my-fps",{"title":5,"description":35},"blog\u002Fstarting-on-my-fps","IF1crUpa_03l7dKkxt-UFaH_Tn8svcwxt3-jAsEBAEM",{"newer":45,"older":48},{"path":46,"title":47},"\u002Fblog\u002Frecoil-and-particle-effects","Recoil and Particle Effects",{"path":49,"title":50},"\u002Fblog\u002Flearning-fps-skills","Learning FPS Skills",1789352072313]